TypeTeam
ProjectTak
A rhythm-game console for rehabilitation재활 운동을 돕는 리듬 게임기
RoleProject Lead / Product Design / 3D Graphic
Year2024
2024.03 – 2024.08
Tak is a rehabilitation device for patients in the recovery stage, a group that often falls outside support. It uses a rhythm game to make exercise easier to continue, and was designed with older adults in recovery and active seniors in mind.Tak은 재활 환자 가운데 지원에서 소외되기 쉬운 회복기 환자를 위한 디바이스다. 리듬 게임으로 운동을 꾸준히 이어 가기 쉽게 했고, 회복기 노인과 액티브 시니어를 함께 고려해 디자인했다.
Placeholder copy for the process. A short paragraph on the brief, the key decision and how the form, material and images came together. Replace with the real story from the Figma case sheet.
- Project Lead / Product Designer
- Hyunbin Surh
- UX/UI Designer
- Jungho Kwon
- UX/UI Designer
- Mina Kim
- UX/UI Designer
- Yeongjun Yun